Unity of Command - Red Turn DLC

This is the 8 turn Rumyantsev scenario. I played as the Soviets and was schooled by the German AI. I managed to take Belgorod around turn 5 only to lose it after Das Reich punched through a hole in my line and seized one of my supply sources.
More to follow about this game...

Comments

Popular posts from this blog

John Tiller's Campaign Series - Buy It Now

Maxwell's Marauders: Find the Observation Post

Edson's Ridge