Command Ops: Map Editor
I've taken the plunge. I am trying my hand at creating a map of Saarlautern in Germany. I've got a map of XX Corps advance to the Saar River between November 25- December 2nd, 1944 and I am using it as the basis for my attempt.
I am drawing it free-hand in the editor because tracing a map seemed harder than making one, especially because I am not trying to be super specific about the details.
Unfinished business...hopefully it works. |
I am still working on things obviously. I need to extend roads, the rail line, add in German fortifications along the river (though you can see a few of these), add in terrain features, names of villages, etc.
I will keep you updated on my progress here. I will say, I am really enjoying it.
Comments
I have finished one map for the Battle of Champs, I started this map and I have another one I am beginning today for the Moselle Bridgehead.
I think I am getting a hand of the editor. I can see where it could be really time consuming like Ranger said if you were trying to do a massive map. I've made a decision to limit myself to 8km by 8km maps. That's about what my schedule will allow and lets me use them sooner for gaming.
One trick I picked up is to finish a layer for the entire map. So for instance, this map I worked in the center and started branching out. Adding in all of the terrain features at once. For my Champs map I drew out the roads first, then the river, then the elevation, etc. It went much quicker this way.
I will post a followup on the editor though. It's a good idea. There have been some things I've learned about it from using it that aren't clear in the manual.
Chris