Two Recommendations For Eugen Systems Re: Airland Battle

1. Create a series of decks built around events within the campaign and/or historical formations.  The battlegroups are nice but a library of decks that you can access off the armory would be a neat feature.

2.  In skirmish mode, let players set the decks the AI opponent(s) will use.  This would give gamers like the ability to simulate various fictional batltles and campaigns.

UPDATE:  I also wish there was better pathfinding by the AI or a waypoint system for reinforcements.  Tired of having reinforcements come in from off map and drive through enemy fields of fire to reach the location I want them to get to.

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